![]() Linearly distributed intensity character map To choose more quickly which character is the best for which intensity, there are two ways: For that we need some list of usable characters, each with a precomputed intensity. The idea is to compute the average gray scale intensity of this dot and then replace it with character with close enough intensity to the computed one. This approach handles each pixel of an area of pixels as a single dot. There are more approaches for image to ASCII art conversion which are mostly based on using mono-spaced fonts. Here is a related Wikipedia page ASCII art (thanks to similar maze to ASCII Art conversion Q&A. keeping it simple (not using too advanced stuff for beginner level programmers).How can I convert a bitmap image to ASCII art using C++? So I decided to write this Q&A so I can reference such questions directly without rewriting the answer over and over again …Īnother reason is also this meta thread targeted at me so if you got additional input, feel free to comment. From time to time if the input is good enough for me I decide to respond with an answer and it usually gets a few up-votes per day while active, but then after a few weeks the question gets removed/deleted and all starts from the beginning. I saw many such questions and then silence from the OP (usual low rep) when additional information is requested. This subject pops up here on Stack Overflow from time to time, but it is removed usually because of being a poorly written question.
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